Infection

a 7 day roguelike

Infection is a seven days rouguelike, that is, a roguelike game written in seven days during the 7DRL Competition of 2013.

The game is about a pathogen trying to infect a living organism and fighting its immune system, antibiotic shots and... experimental medical nanomachines.

No revolutionary concepts, just a dungeon crawl where you "phagocyte" your enemies to gain new skills.

More info on the wiki page on Roguebasin.

Download

Last build (Windows) (with bugfixes)

With source (D) and revisions (mercurial)

Screenshots

Exploring the first levels
Exploring the first levels

Exploring the mazes of the abdomen
Exploring the mazes of the abdomen

Inventory and traits
Inventory and traits

DAY 01: 9.30 - 21.45 (2 hours to eat = 10.15)

DAY 02: 21.00 - 21.45 (= 0.45)

DAY 03: NA

DAY 04: 20.30 - 22.20 (= 1.50)

DAY 05: 20.55 - 22.40 (= 1.45)

DAY 06: 20.40 - 23.50 (= 3.10)

DAY 07: 07.00 - 20.50 (1 hours to eat = 12.50)

Total = 30.35


Copyright © Luca Carbone 2013